Trait rust_gpu_sdf::raymarch::Raymarch  
source · pub trait Raymarch {
    type Output;
    fn raymarch<Sdf, const MAX_STEPS: u32>(
        &self,
        sdf: &Sdf,
        start: f32,
        end: f32,
        eye: Vec3,
        dir: Vec3,
        epsilon: f32
    ) -> Self::Output
    where
        Sdf: SignedDistanceField<Vec3, Distance>;
}