1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
pub mod sphere_trace_lipschitz;
pub mod sphere_trace_naive;
use rust_gpu_bridge::prelude::Vec3;
use crate::prelude::{Distance, SignedDistanceField};
#[derive(Debug, Default, Copy, Clone, PartialEq, PartialOrd)]
pub struct RaymarchOutput {
pub hit: bool,
pub dist: f32,
pub steps: u32,
}
pub trait Raymarch {
type Output;
fn raymarch<Sdf, const MAX_STEPS: u32>(
&self,
sdf: &Sdf,
start: f32,
end: f32,
eye: Vec3,
dir: Vec3,
epsilon: f32,
) -> Self::Output
where
Sdf: SignedDistanceField<Vec3, Distance>;
}