Function bevy_rust_gpu::prelude::builder_output_events
source · pub fn builder_output_events(
builder_output_events: EventReader<'_, '_, AssetEvent<RustGpuBuilderOutput>>,
builder_outputs: Res<'_, Assets<RustGpuBuilderOutput>>,
shaders: ResMut<'_, Assets<Shader>>
)
Expand description
RustGpuBuilderOutput
asset event handler.
Handles loading shader assets, maintaining static material data, and respecializing materials on reload.