Enum bevy_rust_gpu::bevy_pbr_rust::MeshVertex
source · pub enum MeshVertex {}
Expand description
bevy_rust_gpu::mesh::entry_points::vertex
Trait Implementations§
source§impl EntryPoint for MeshVertex
impl EntryPoint for MeshVertex
source§const NAME: EntryPointName = "mesh::entry_points::vertex"
const NAME: EntryPointName = "mesh::entry_points::vertex"
The entry point’s base function name, including module path Read more
fn parameters() -> EntryPointParameters
fn constants() -> EntryPointConstants
fn types() -> EntryPointTypes
source§fn permutation(shader_defs: &Vec<ShaderDefVal>) -> Vec<String> ⓘ
fn permutation(shader_defs: &Vec<ShaderDefVal>) -> Vec<String> ⓘ
Constructs a permutation set from the provided shader defs
fn filter_constants(shader_defs: &Vec<ShaderDefVal>) -> Vec<ShaderDefVal> ⓘ
Auto Trait Implementations§
impl RefUnwindSafe for MeshVertex
impl Send for MeshVertex
impl Sync for MeshVertex
impl Unpin for MeshVertex
impl UnwindSafe for MeshVertex
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist.§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.