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use rust_gpu_bridge::prelude::{Vec2, Vec3};
use type_fields::Field;
use crate::signed_distance_field::{Distance, SignedDistanceField};
#[derive(Debug, Copy, Clone, PartialEq, Field)]
pub struct Plane<Dim> {
pub dir: Dim,
}
impl Default for Plane<f32> {
fn default() -> Self {
Plane { dir: 1.0 }
}
}
impl Default for Plane<Vec2> {
fn default() -> Self {
Plane { dir: Vec2::Y }
}
}
impl Default for Plane<Vec3> {
fn default() -> Self {
Plane { dir: Vec3::Y }
}
}
impl SignedDistanceField<f32, Distance> for Plane<f32> {
fn evaluate(&self, p: f32) -> Distance {
assert!(self.dir.abs() == 1.0, "Plane dir must be normalized");
(p * -self.dir).into()
}
}
impl SignedDistanceField<Vec2, Distance> for Plane<Vec2> {
fn evaluate(&self, p: Vec2) -> Distance {
assert!(self.dir.is_normalized(), "Plane dir must be normalized");
p.dot(-self.dir).into()
}
}
impl SignedDistanceField<Vec3, Distance> for Plane<Vec3> {
fn evaluate(&self, p: Vec3) -> Distance {
assert!(self.dir.is_normalized(), "Plane dir must be normalized");
p.dot(-self.dir).into()
}
}
#[cfg(test)]
pub mod test {
use rust_gpu_bridge::prelude::{Vec2, Vec3};
use crate::prelude::BoundChecker;
use super::Plane;
#[test]
pub fn test_plane_2d() {
assert!(BoundChecker::<Vec2, Plane<_>>::default().is_field())
}
#[test]
pub fn test_plane_3d() {
assert!(BoundChecker::<Vec3, Plane<_>>::default().is_field())
}
}