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pub mod distance {
use core::{
fmt::Display,
ops::{Deref, DerefMut},
};
#[derive(Debug, Default, Copy, Clone, PartialEq, PartialOrd)]
pub struct Distance(pub f32);
impl Deref for Distance {
type Target = f32;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl DerefMut for Distance {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
impl From<f32> for Distance {
fn from(value: f32) -> Self {
Distance(value)
}
}
impl From<Distance> for f32 {
fn from(value: Distance) -> Self {
value.0
}
}
impl Display for Distance {
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
self.0.fmt(f)
}
}
}
pub mod position {
use core::{
fmt::Display,
ops::{Deref, DerefMut},
};
use rust_gpu_bridge::prelude::Vec3;
#[derive(Debug, Default, Copy, Clone, PartialEq)]
pub struct Position(pub Vec3);
impl Deref for Position {
type Target = Vec3;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl DerefMut for Position {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
impl From<Vec3> for Position {
fn from(value: Vec3) -> Self {
Position(value)
}
}
impl From<Position> for Vec3 {
fn from(value: Position) -> Self {
value.0
}
}
impl Display for Position {
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
self.0.fmt(f)
}
}
}
pub mod normal {
use core::{
fmt::Display,
ops::{Deref, DerefMut},
};
#[derive(Debug, Default, Copy, Clone, PartialEq)]
pub struct Normal<Dim>(pub Dim);
impl<Dim> Deref for Normal<Dim> {
type Target = Dim;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl<Dim> DerefMut for Normal<Dim> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
impl<Dim> From<Dim> for Normal<Dim> {
fn from(value: Dim) -> Self {
Normal(value)
}
}
impl<Dim> Display for Normal<Dim>
where
Dim: Display,
{
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
self.0.fmt(f)
}
}
}
pub mod uv {
use core::{
fmt::Display,
ops::{Deref, DerefMut},
};
use rust_gpu_bridge::prelude::Vec2;
#[derive(Debug, Default, Copy, Clone, PartialEq)]
pub struct Uv(pub Vec2);
impl Deref for Uv {
type Target = Vec2;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl DerefMut for Uv {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
impl From<Vec2> for Uv {
fn from(value: Vec2) -> Self {
Uv(value)
}
}
impl From<Uv> for Vec2 {
fn from(value: Uv) -> Self {
value.0
}
}
impl Display for Uv {
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
self.0.fmt(f)
}
}
}
pub mod tangent {
use core::{
fmt::Display,
ops::{Deref, DerefMut},
};
#[derive(Debug, Default, Copy, Clone, PartialEq)]
pub struct Tangent<Dim>(pub Dim);
impl<Dim> Deref for Tangent<Dim> {
type Target = Dim;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl<Dim> DerefMut for Tangent<Dim> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
impl<Dim> From<Dim> for Tangent<Dim> {
fn from(value: Dim) -> Self {
Tangent(value)
}
}
impl<Dim> Display for Tangent<Dim>
where
Dim: Display,
{
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
self.0.fmt(f)
}
}
}
pub mod color {
use core::{
fmt::Display,
ops::{Deref, DerefMut},
};
use rust_gpu_bridge::prelude::Vec4;
#[derive(Debug, Default, Copy, Clone, PartialEq)]
pub struct Color(pub Vec4);
impl Deref for Color {
type Target = Vec4;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl DerefMut for Color {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
impl From<Vec4> for Color {
fn from(value: Vec4) -> Self {
Color(value)
}
}
impl From<Color> for Vec4 {
fn from(value: Color) -> Self {
value.0
}
}
impl Display for Color {
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
self.0.fmt(f)
}
}
}