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use rust_gpu_bridge::prelude::{Vec2, Vec3};
use type_fields::Field;
use crate::prelude::{Distance, Operator, SignedDistanceField, SignedDistanceOperator};
#[derive(Debug, Copy, Clone, PartialEq, Field)]
pub struct StretchInfiniteOp<Dim> {
pub dir: Dim,
}
impl Default for StretchInfiniteOp<Vec2> {
fn default() -> Self {
StretchInfiniteOp { dir: Vec2::X }
}
}
impl Default for StretchInfiniteOp<Vec3> {
fn default() -> Self {
StretchInfiniteOp { dir: Vec3::X }
}
}
impl SignedDistanceOperator<f32, Distance> for StretchInfiniteOp<f32> {
fn operator<Sdf>(&self, sdf: &Sdf, p: f32) -> Distance
where
Sdf: SignedDistanceField<f32, Distance>,
{
assert!(
self.dir.abs() == 1.0,
"ExtrudeInfiniteOp dir must be normalized"
);
let q = p - p * self.dir * self.dir;
sdf.evaluate(q)
}
}
impl SignedDistanceOperator<Vec2, Distance> for StretchInfiniteOp<Vec2> {
fn operator<Sdf>(&self, sdf: &Sdf, p: Vec2) -> Distance
where
Sdf: SignedDistanceField<Vec2, Distance>,
{
assert!(
self.dir.is_normalized(),
"ExtrudeInfiniteOp dir must be normalized"
);
let q = p - p.dot(self.dir) * self.dir;
sdf.evaluate(q)
}
}
impl SignedDistanceOperator<Vec3, Distance> for StretchInfiniteOp<Vec3> {
fn operator<Sdf>(&self, sdf: &Sdf, p: Vec3) -> Distance
where
Sdf: SignedDistanceField<Vec3, Distance>,
{
assert!(
self.dir.is_normalized(),
"ExtrudeInfiniteOp dir must be normalized"
);
let q = p - p.dot(self.dir) * self.dir;
sdf.evaluate(q)
}
}
pub type StretchInfinite<Dim, Sdf> = Operator<StretchInfiniteOp<Dim>, Sdf>;
impl<Dim, Sdf> StretchInfinite<Dim, Sdf> {
pub fn dir(&mut self) -> &mut Dim {
&mut self.op.dir
}
}
#[derive(Debug, Copy, Clone, PartialEq, Field)]
pub struct StretchDistOp<Dim> {
pub dir: Dim,
pub dist: f32,
}
impl Default for StretchDistOp<f32> {
fn default() -> Self {
StretchDistOp {
dir: 1.0,
dist: 1.0,
}
}
}
impl Default for StretchDistOp<Vec2> {
fn default() -> Self {
StretchDistOp {
dir: Vec2::X,
dist: 1.0,
}
}
}
impl Default for StretchDistOp<Vec3> {
fn default() -> Self {
StretchDistOp {
dir: Vec3::X,
dist: 1.0,
}
}
}
impl SignedDistanceOperator<f32, Distance> for StretchDistOp<f32> {
fn operator<Sdf>(&self, sdf: &Sdf, p: f32) -> Distance
where
Sdf: SignedDistanceField<f32, Distance>,
{
assert!(
self.dir.abs() == 1.0,
"ExtrudeDistOp dir must be normalized"
);
let q = p - ((p * self.dir).clamp(-self.dist, self.dist) * self.dir);
sdf.evaluate(q)
}
}
impl SignedDistanceOperator<Vec2, Distance> for StretchDistOp<Vec2> {
fn operator<Sdf>(&self, sdf: &Sdf, p: Vec2) -> Distance
where
Sdf: SignedDistanceField<Vec2, Distance>,
{
assert!(
self.dir.is_normalized(),
"ExtrudeDistOp dir must be normalized"
);
let q = p - (p.dot(self.dir).clamp(-self.dist, self.dist) * self.dir);
sdf.evaluate(q)
}
}
impl SignedDistanceOperator<Vec3, Distance> for StretchDistOp<Vec3> {
fn operator<Sdf>(&self, sdf: &Sdf, p: Vec3) -> Distance
where
Sdf: SignedDistanceField<Vec3, Distance>,
{
assert!(
self.dir.is_normalized(),
"ExtrudeDistOp dir must be normalized"
);
let q = p - (p.dot(self.dir).clamp(-self.dist, self.dist) * self.dir);
sdf.evaluate(q)
}
}
pub type StretchDist<Dim, Sdf> = Operator<StretchDistOp<Dim>, Sdf>;
impl<Dim, Sdf> StretchDist<Dim, Sdf> {
pub fn dir(&mut self) -> &mut Dim {
&mut self.op.dir
}
pub fn dist(&mut self) -> &mut f32 {
&mut self.op.dist
}
}
#[cfg(test)]
pub mod test {
use rust_gpu_bridge::prelude::Vec3;
use type_fields::field::Field;
use crate::signed_distance_field::shapes::composite::Cube;
use super::{StretchDist, StretchInfinite};
#[test]
fn test_stretch_infinite() {
StretchInfinite::<_, Cube>::default().with(StretchInfinite::dir, Vec3::default());
}
#[test]
fn test_stretch_dist() {
StretchDist::<_, Cube>::default()
.with(StretchDist::dir, Vec3::default())
.with(StretchDist::dist, f32::default());
}
}