pub struct RustGpuPlugin<F> {
    pub export_writer: F,
}
Expand description

Main Rust-GPU plugin.

Adds support for RustGpuBuilderOutput assets, and configures entry point export if the hot-reload feature is enabled.

Fields§

§export_writer: F

Trait Implementations§

source§

impl<F: Clone> Clone for RustGpuPlugin<F>

source§

fn clone(&self) -> RustGpuPlugin<F>

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl<F: Debug> Debug for RustGpuPlugin<F>

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for RustGpuPlugin<fn(_: PathBuf, _: EntryPoints)>

source§

fn default() -> Self

Returns the “default value” for a type. Read more
source§

impl<F: Hash> Hash for RustGpuPlugin<F>

source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
source§

impl<F: Ord> Ord for RustGpuPlugin<F>

source§

fn cmp(&self, other: &RustGpuPlugin<F>) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · source§

fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · source§

fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · source§

fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
source§

impl<F: PartialEq> PartialEq<RustGpuPlugin<F>> for RustGpuPlugin<F>

source§

fn eq(&self, other: &RustGpuPlugin<F>) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl<F: PartialOrd> PartialOrd<RustGpuPlugin<F>> for RustGpuPlugin<F>

source§

fn partial_cmp(&self, other: &RustGpuPlugin<F>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 · source§

fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · source§

fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · source§

fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · source§

fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
source§

impl<F> Plugin for RustGpuPlugin<F>where F: Fn(PathBuf, EntryPoints) + Clone + Send + Sync + 'static,

source§

fn build(&self, app: &mut App)

Configures the [App] to which this plugin is added.
§

fn setup(&self, _app: &mut App)

Runs after all plugins are built, but before the app runner is called. This can be useful if you have some resource that other plugins need during their build step, but after build you want to remove it and send it to another thread.
§

fn name(&self) -> &str

Configures a name for the [Plugin] which is primarily used for checking plugin uniqueness and debugging.
§

fn is_unique(&self) -> bool

If the plugin can be meaningfully instantiated several times in an App, override this method to return false.
source§

impl<F: Copy> Copy for RustGpuPlugin<F>

source§

impl<F: Eq> Eq for RustGpuPlugin<F>

source§

impl<F> StructuralEq for RustGpuPlugin<F>

source§

impl<F> StructuralPartialEq for RustGpuPlugin<F>

Auto Trait Implementations§

§

impl<F> RefUnwindSafe for RustGpuPlugin<F>where F: RefUnwindSafe,

§

impl<F> Send for RustGpuPlugin<F>where F: Send,

§

impl<F> Sync for RustGpuPlugin<F>where F: Sync,

§

impl<F> Unpin for RustGpuPlugin<F>where F: Unpin,

§

impl<F> UnwindSafe for RustGpuPlugin<F>where F: UnwindSafe,

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,

§

fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T [ShaderType] for self. When used in [AsBindGroup] derives, it is safe to assume that all images in self exist.
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> CallHasher for Twhere T: Hash + ?Sized,

§

fn get_hash<H, B>(value: &H, build_hasher: &B) -> u64where H: Hash + ?Sized, B: BuildHasher,

§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> Downcast for Twhere T: Any,

§

fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSync for Twhere T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync + 'static>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
§

impl<T> DynEq for Twhere T: Any + Eq,

§

fn as_any(&self) -> &(dyn Any + 'static)

Casts the type to dyn Any.
§

fn dyn_eq(&self, other: &(dyn DynEq + 'static)) -> bool

This method tests for self and other values to be equal. Read more
§

impl<T> DynHash for Twhere T: DynEq + Hash,

§

fn as_dyn_eq(&self) -> &(dyn DynEq + 'static)

Casts the type to dyn Any.
§

fn dyn_hash(&self, state: &mut dyn Hasher)

Feeds this value into the given Hasher.
source§

impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

source§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
source§

impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<S> FromSample<S> for S

§

fn from_sample_(s: S) -> S

§

impl<T> FromWorld for Twhere T: Default,

§

fn from_world(_world: &mut World) -> T

Creates Self using data from the given [World]
source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
§

impl<T, U> ToSample<U> for Twhere U: FromSample<T>,

§

fn to_sample_(self) -> U

source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> TypeData for Twhere T: 'static + Send + Sync + Clone,

§

fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>

§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
§

impl<S, T> Duplex<S> for Twhere T: FromSample<S> + ToSample<S>,

§

impl<T> Event for Twhere T: Send + Sync + 'static,

source§

impl<N> NodeTrait for Nwhere N: Copy + Ord + Hash,